Description:
Arma II is a first- and third-person tactical shooter that simulates a military operation in
the midst of a growing civil war in the fictitious European country of Chernarus. The sequel
to Armed Assault and the spiritual heir to Operation Flashpoint, Arma II sets a new standard
for realistic military simulation games.
Key Improvements over ArmA:
. Micro AI: AI can precisely navigate, find cover and co-operate with centimetre precision (in comparison to meter precision in ArmA 1)
. Suppressive fire simulation
. Battlefield clearance and first aid
. Dynamic conversation and communication system
. Animations (more fluid and realistic, hand signals, ability to reload while walking, climb over smaller obstacles)
. HALO insertion
. Mega SEF - brand new sound engine allowing very complex sound effects
. Player-driven main story with emphasis on the team
. Multicore optimisations (more troops and higher detailed scenes combined with a solid frame rate)
. Shader Model 3.0
. Support for multiple joysticks/controllers
The Content
. 213 character models in total
. 31 male and 37 female civilian characters
. 8 animal species
. 81 weapon variants
. 136 different vehicle variants
. 14 airplanes inlcuding 2 UAV's and 13 helicopters
. 18 tracked armored vehicles
. 2 motorcycles + 1 bicycle
. 80 wheeled vehicles including light armored vehicles, cars and trucks
. 8 boats
. 17 different static weapon installations213 character models in total.
The Environment
. 225 square km of real world terrain data covered by 235.929,600 pixels of the actual satellite imagery
. Over 50 different cities and villages
. 879,285 individual items of vegetation (726,949 trees and 152,336 bushes)
. Over 326km of roads
. Around 100km of powerlines
. 1883 unique traffic signs - including actual directions to towns/villages
The Artwork
. Characters are made up from 10,000 polygons
. Vehicles up to 20,000 polys
. Weapon models up to 8.000 polys
The Sounds
. 3D positioning with Doppler effect
. 3D environment effects including distance based distortion, reverberation, occlusions and obstructions
. Speed of sound and supersonic bullet crack simulation
. 978 separate sound samples (footsteps, gear noises, movements etc.)
. Each vehicle sound is composed from more than 40 noises (engine, friction of tyres on surfaces, etc.)
. New simulation of the sounds of aircraft and helicopters
. Improved sound of tanks with separate noises of the engine and treads.
ArmA II - Minimum System Requirements:.
. OS........................: Microsoft® WindowsT XP.
. CPU......................: Intel® PentiumT IV 3.0 Ghz or AMD® AthlonT +3200.
Intel® CoreT 2 Duo 2.0 GHz
. RAM.....................: 1 GB system RAM.
. Graphics..............: 256MB DirectX®9.0c compliant with PixelShader3 support
ATI® RadeonT x1800.
nVIDIA® GeForceT 7800
. HDD.....................: 8 GB of free hard disk space.
ArmA II - Recommended System Specifications:.
. CPU......................: Intel® CoreT 2 Duo 2.8 GHz or AMD® AthlonT 64 X2 4400+ or better.
. RAM.....................: 2 GB system RAM.
. Graphics..............: 512MB DirectX®9.0c compliant with PixelShader3 support
ATI® RadeonT HD 4850.
nVIDIA® GeForceT 8800GT
Code:
http://www.wupload.com/file/1774050936 http://www.wupload.com/file/1774050941 http://www.wupload.com/file/1774050946 http://www.wupload.com/file/1774050951 http://www.wupload.com/file/1774050956
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